Clan Checks¶
All return boolean — true if the player has the clan, false if not.
| Method | Clan |
|---|---|
hasUchihaClan(player) |
Uchiha |
hasUzumakiClan(player) |
Uzumaki |
hasHyugaClan(player) |
Hyuga |
hasSenjuClan(player) |
Senju |
hasAburameClan(player) |
Aburame |
hasHatakeClan(player) |
Hatake |
hasHozukiClan(player) |
Hozuki |
hasIburiClan(player) |
Iburi |
hasInuzukaClan(player) |
Inuzuka |
hasJugoClan(player) |
Jugo |
hasKaguyaClan(player) |
Kaguya |
hasKuramaClan(player) |
Kurama |
hasTsuchigumoClan(player) |
Tsuchigumo |
hasNaraClan(player) |
Nara |
hasSarutobiClan(player) |
Sarutobi |
hasFumaClan(player) |
Fuma |
hasYukiClan(player) |
Yuki |
hasYamanakaClan(player) |
Yamanaka |
hasLeeClan(player) |
Lee |
hasChinoikeClan(player) |
Chinoike |
hasNamikazeClan(player) |
Namikaze |
hasShiroganeClan(player) |
Shirogane |
For getting all clans as an array, use getKnownClans() instead.
Examples¶
if (stats.hasUchihaClan(event.player)) {
event.player.message("Welcome, Uchiha.");
}
var clanCount = 0;
if (stats.hasUchihaClan(event.player)) clanCount++;
if (stats.hasSenjuClan(event.player)) clanCount++;
if (stats.hasUzumakiClan(event.player)) clanCount++;
event.player.message("You are part of " + clanCount + " clans!");